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League of Legends Champions

Zoe

The Aspect of Twilight

Introduction
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Introduction

Introduction

As the embodiment of mischief, imagination, and change, Zoe acts as the cosmic messenger of Targon, heralding major events that reshape worlds. Her mere presence warps the arcane mathematics governing realities, sometimes causing cataclysms without conscious effort or malice. This perhaps explains the breezy nonchalance with which Zoe approaches her duties, giving her plenty of time to focus on playing games, tricking mortals, or otherwise amusing herself. An encounter with Zoe can be joyous and life affirming, but it is always more than it appears and often extremely dangerous.

"Nobody has to grow up if they don't want to. Or maybe they do. I don't though."

Abilities

Passive: More Sparkles!

After casting an ability, Zoe's next basic attack or bubble within 5 seconds deals 16-130 (based on level) (+20% of ability power) bonus magic damage.

Paddle Star (Q)

Range: 800

Cooldown: 8.5 / 8 / 7.5 / 7 / 6.5

Mana Cost: 50 / 55 / 60 / 65 / 70

Zoe hurls a star in the target direction that collides with the first enemy hit, dealing 18-140 (based on level) (+ 50 / 80 / 110 / 140 / 170) (+60% of ability power) magic damage and 80% of that damage in a small area. Paddle Star's base damage is increased by 7-50 (at levels 1-18). The total damage is also increased by up to 150% based on distance traveled.

If the star does not collide with an enemy, it remains stationary for up to 1 second. Zoe can reactivate Paddle Star at any point to redirect the star to a new location near her, albeit resetting the current damage modifier.

Both the initial cast and reactivation will prime More Sparkles!.

Spell Thief (W)

Range: 550

Cooldown: 0.25

Passive - Spell Thief: Whenever enemy champions cast a summoner spell or item active, they drop the corresponding Spell Shard onto the ground. Spell Shards last for 40 seconds. Some enemy minions spawn with random Spell Shards that only drop to the ground if killed by Zoe. Spell Shards from minions last 20 seconds.

Collecting a Spell Shard allows Zoe to activate Spell Thief within the next 60 seconds, and she cannot pick up another Shard until she does.

Active: Zoe mimics the active of the collected Spell Shard.

Passive - Summoner Specialist: Casting Spell Thief or one of her own summoner spells grants Zoe 30 / 40 / 50 / 60 / 70% bonus movement speed as well as summoning three bubbles that orbit her for 2 / 2.25 / 2.5 / 2.75 / 3 seconds. The bubbles autonomously hurl themselves at nearest enemy, prioritizing her attack target, dealing 75 / 105 / 135 / 165 / 195 (+40% of ability power) magic damage per 3 bubbles.

Sleepy Trouble Bubble (E)

Range: 800

Cooldown: 20 / 18.5 / 17 / 15.5 / 14

Mana Cost: 80

Zoe kicks a ball that detonates on the first enemy hit, dealing 60 / 100 / 140 / 180 / 220 (+40% of ability power) magic damage and making the target Drowsy, slowing them by 10 / 15 / 20 / 25 / 30%. After a brief delay, the Drowsy target falls asleep for 2.2 seconds.

Sleeping targets take double damage from the next attack or ability to hit them, up to a cap of Sleepy Trouble Bubble's damage, but are awoken early upon taking damage.

The ball's range is doubled when it passes through terrain. If the ball does not hit an enemy, it lingers on the ground as a trap for 4 seconds, which primes after a 0.8s delay.

Portal Jump (R)

Range: 575

Cooldown: 11 / 8 / 5

Mana Cost: 50

Zoe targets a location and then dives into a portal that she opens beneath her, blinking to the target location after a very brief delay. After 1 second, she falls back through the portal and blinks back to her cast location.

Zoe remains able to attack and cast abilities during Portal Jump, and can see over walls, but cannot move.

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