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Cyberpunk 2077 Update 1.04 adresses major epilepsy issue and more

Cyberpunk 2077 Walkthrough, guides and tips
Cyberpunk 2077 Update 1.04 adresses major epilepsy issue and more
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A new update is available for Cyberpunk 2077 and it offers players to correct bugs encountered on certain quests, but also the effects of braindances which had some unwanted effects.

Cyberpunk 2077 Update 1.04 adresses major epilepsy issue and more

It was absolutely necessary that CD Projekt Red react and it's now done: with update 1.04 of Cyberpunk 2077, the developers have found a solution to the problems of the effects of braindance, which could cause flashes, which downright caused an epileptic seizure in a journalist from Game Informer. The Twitter account has also retained to thank CD Projekt directly, given that they were the first to shed light on this story.

Thanks that were not necessarily understood by other users of the social network, more inclined to protest against the crowd of bugs and the catastrophic state of the PS4 / Xbox One fat versions. Rightly so, but this shouldn't obscure the (necessary) reactivity shown by CDPR. You can find all of the patch 1.04 notes below:

Cyberpunk 2077: Patch 1.04

Quests

  • Fixed an issue with completing the final objective in Gig: Freedom of the Press.
  • Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
  • Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
  • Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
  • Fixed issues blocking progress in I Fought The Law if the quest area is left.
  • Fixed inability to find Delamain in Epistrophy.
  • Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
  • Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
  • Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
  • Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
  • Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
  • Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
  • Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
  • Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
  • Fixed Jackie’s issues with sitting still in The Ripperdoc.
  • Other quest fixes

Gameplay

  • Fixed the preview in weapon crafting.

Visual

  • Reduced vehicle appearance pop-in.
  • Speeded up switching first person perspective to third person perspective in a vehicle.
  • Fixed issues with animations missing from important quest NPCs during cinematics.

Performance & Stability

  • Improved stability, including various crash fixes.

Miscellaneous

  • Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
  • Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.

PC-specific

  • Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.

Console-specific

  • Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
  • Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
  • Fixed an issue with missing PT-BR VO for Xbox players in Americas.

Original content by Bastien "Lloyd" Dubosq-Luyer.

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Camille Chabroud
Milkameluna

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