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Valorant: Patch Note 1.07, Updates and Bug Fixes
Others
  • Patch 1.07 Summary
  • Agent Updates
  • Weapon Updates
0

Competitive Updates

  • Remake match: When a match begins with a 4v5 (or more lopsided teams), players will now have the option to end the game they’re in and queue for a new one. If any player is disconnected at the start of the match (beginning of buy phase) through the entire first round, a remake call may be triggered at the start of the second round by typing /remake in chat. All connected players on the team that called the remake may vote to remake the game— It’s required that all connected players agree to remake the game. The remake vote will last for the duration of the buy phase, if the vote is not passed by the end of buy phase it will expire If the vote is successfully passed and the game is remade, all players who voted do not receive any XP or MMR adjustments for the match. The match will also not show up in match history. All disconnected players not part of the vote will take a full MMR loss for the game, and receive a leaver penalty equivalent to disconnecting from a full match..
  • Act Ranks visuals have been updated to better differentiate wins at different rank tiers.
  • Changed some potentially misleading verbiage in the restriction message for players who need to play more unrated games to unlock competitive play. This is to better reflect that Deathmatch and Spike Rush do not count towards unlocking Competitive.

Quality of Life

  • Observers can toggle aim lines for players (default bind: R).
  • Observers can change which teams outline are visible (defaults: H - All, J - Friendly to spectated player, K - Enemies of spectates players, L - None).
  • Corpse markers shown when corpses are disabled now obey colorblind settings.
  • Hotkey order for selecting players for observers should no longer shuffle in overtime.
  • Observers should now see the money on the HUD for the player they are spectating.
  • Added a setting for disabling the in-game UI (General -> Hide User Interface In Game).
  • Added a setting for disabling the cross-hair (Crosshair -> Disable Crosshair).
  • Observers can hide first person character arms. (General -> Hide First Person Arms).
  • Observers can toggle team-based crosshair coloring for spectated targets via the settings menu (General -> Use Team Color for Crosshair Color).
  • Improved framerate by allowing a wider variety of VFX to be multi-threaded, examples include Brimstone’ Sky Smokes and Breach’s Rolling Thunder.
  • For anyone who'd rather keep their identity private in-game, we've added these features:Hide my name from non-party members (agent name will be used).
  • Hide the names of others in my game who aren't in my party (agent names will be shown).
  • These features take effect from agent select to game end. We also added an option to hide + auto-reject friend requests.
  • Hit impact VFX improvements (see dedicated section for breakdown).

Bug Fixe

  • Fixed a bug where if both teams try to call a surrender vote, the team who called it second wouldn’t get the option to vote.
  • Fixed a bug that displayed the Act Rank tooltip in English only when another language was selected.
Valorant anti-cheat team encourages players to report suspicious behaviors

Cheating is a recurring issue in competitive games and Valorant is no exception to the rule. The anti-cheat team has published a post to encourage players to report suspicious behavior in-game.

  • Patch 1.07 Summary
  • Agent Updates
  • Weapon Updates
  • Others
0
Clémence LEMOAL
Clémence "Idril" Lemoal

La Anton Ego du jeu vidéo.

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