Twice slain and thrice born, Mordekaiser is a brutal warlord from a foregone epoch, who uses his necromantic sorcery to bind souls into an eternity of servitude. Few now remain who remember his earlier conquests, or know the true extent of his powers—but there are some ancient souls that do, and they fear the day when he may return to claim dominion over both the living and the dead.
“Destiny. Domination. Deceit.”
Mordekaiser's basic attacks deal bonus magic damage on-hit equal to 40% of his ability power.
After 3 basic attacks or abilities against enemy champions and epic monsters, Mordekaiser gains Darkness Rise for 4 seconds, causing him to deal 5-15 0.3) (+1-5% of target's maximum health) magic damage (depending on level) per second to all nearby enemies and gain 3% bonus movement speed.
Further basic attacks and abilities against enemy champions and epic monsters refresh Darkness Rise's duration.
Cooldown: 9 / 7.75 / 6.5 / 5.25 / 4
Mordekaiser slams down his mace, dealing 75 / 95 / 115 / 135 / 155 (+60% of ability power) (+5-139, depending on level) magic damage in an area. If he hits only a single enemy, the damage dealt is increased by 30 / 35 / 40 / 45 / 50%.
Cooldown: 14 / 13 / 12 / 11 / 10
Passive: Mordekaiser stores 35% of the damage he deals and 15% of the damage he takes (reduced by 75% against non-champions) as energy on his secondary resource bar.
Active: Mordekaiser consumes the stored energy to grant himself a decaying shield for 4 seconds. The shield value is equal to 5-30% of Mordekaiser's maximum health, depending on how much energy he had stored.
After 0.25 seconds, Mordekaiser can re-cast this ability to consume the shield, healing himself for 40 / 42.5 / 45 / 47.5 / 50% of the remaining shield amount.
Cooldown: 24 / 21 / 18 / 15 / 12
Passive: Mordekaiser gains 5 / 7.5 / 10 / 12.5 / 15% magic penetration.
Active: Mordekaiser summons a deadly claw which drags enemies in an area towards him, dealing 80 / 95 / 110 / 125 / 140 (+60% of ability power) magic damage.
Cooldown: 140 / 120 / 100
Mordekaiser slows a target enemy champion by 75% for 0.5 seconds. If the target is still in range and targetable by the end of the duration, Mordekaiser banishes himself and the target to the Death Realm for 7 seconds. Champions outside of the Death Realm cannot enter or interact with the champions that are within.
Mordekaiser steals 10% of the target's current size, armor, magic resistance, health, attack damage, ability power and attack speed for the duration of the ability. If Mordekaiser kills his target, he consumes their soul, keeping the bonus stats until they respawn.